Applets
Applet-era browser games run in modern browsers again.
CheerpJ runs Java games and game tools in the browser, from the original build. Players open the game in a tab, on the devices they already have.
CheerpJ is a complete Java runtime, built from OpenJDK and compiled to WebAssembly. It runs your compiled applications as they are, including third-party and obfuscated code, on Java 8, 11, 17 and 21, with Java 25 in preview.
Applet-era browser games run in modern browsers again.
Games and launchers distributed through Java Web Start open from a browser tab.
Games and editors built with Swing and AWT run in the browser from the original build.
Game logic and tools written in Java can be called from JavaScript in a web game.
Users upload files to the application, and files it saves arrive as browser downloads.
The application prints through the browser.
Copy and paste work inside the application, and with other applications when you turn it on.
HTTP requests go through the browser. TCP and UDP connections go through Tailscale, with the control server on your own network.
Applications keep their multiple windows, and their keyboard shortcuts pass through the browser.
Applications play sound through the browser.
Tell us about the game, its Java version and the libraries it uses, and we’ll help you plan the next step.
Talk to usThe CheerpJ browser extensions let you try your game in Chrome or Edge.
Get the browser extensions